C Programming Course Details

C Programming is a fundamental course recommended for all the students whose goal is to understand the concept of Programming language and its implementation in the real time world. We Cover C,and Linux Operating system to give a firm foundation for a career as systems programmer. .

The main reason for using C programming is because of its versatility. C has been used successfully for nearly all types of project programming, from simple tablets to complex operating systems. C has features such as a portable compiler, a strong operator repository, easy and elegant to use syntax, user experience and a wide variety of data types. A simple C programming tutorial is sufficient to get someone started with C, because it has almost no requirements for learning it. Programming C offers the skills necessary to learn the basics of C programming language. The learning curve leads participants to the complexity of the input and pointers of files. The programming of Learning C is critical for developers because it is widely employed in software development such as desktop applications, compilers / linkers, tools and device control tools.


HIGHLIGHTS

Course Duration

1 Month

Learners

50000

Delivery Mode

Class Room Training

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WHO WILL BENEFIT
Engineers
Students
Systems programmers
Coding Enthusiast
COURSE CURRICULUM

Course description

The course fully covers the basics of programming in the “C” programming language and demonstrates fundamental programming techniques, customs and vocabulary including the most common library functions and the usage of the preprocessor.

Learning objectives

To familiarize the trainee with basic concepts of computer programming and developer tools. To present the syntax and semantics of the “C” language as well as data types offered by the language To allow the trainee to write their own programs using standard language infrastructure regardless of the hardware or software platform
Course outline
  • Alt Text Introduction to compiling and software development
  • Alt Text Basic scalar data types and their operators
  • Alt Text Flow control
  • Alt Text Complex data types: arrays, structures and pointers
  • Alt Text Structuring the code: functions and modules
  • Alt Text Preprocessing source code
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Chapters
  • Alt Text Absolute basics
  • Alt Text Languages: natural and artificial
  • Alt Text Machine languages
  • Alt Text High-level programming languages
  • Alt Text Obtaining the machine code: compilation process
  • Alt Text Recommended readings
  • Alt Text Your first program
  • Alt Text Variable – why?
  • Alt Text Integer values in real life and in “C”, integer literals


















Data types
  • Alt Text Floating point values in real life and in “C”, float literals
  • Alt Text Arithmetic operators
  • Alt Text Priority and binding
  • Alt Text Post- and pre -incrementation and -decrementation
  • Alt Text Operators of type op=
  • Alt Text Char type and ASCII code, char literals
  • Alt Text Equivalence of int and char data
  • Alt Text Comparison operators
  • Alt Text Conditional execution and if keyword
  • Alt Text printf() and scanf() functions: absolute basics
  • Alt Text Flow control
  • Alt Text Conditional execution continued: the “else” branch
  • Alt Text More integer and float types
  • Alt Text Conversions – why?
  • Alt Text Typecast and its operators
  • Alt Text Loops – while, do and for
  • Alt Text Controlling the loop execution – break and continue
  • Alt Text Logical and bitwise operators
Datatype
array
Arrays
  • Alt Text Switch: different faces of ‘if’
  • Alt Text Arrays (vectors) – why do you need them?
  • Alt Text Sorting in real life and in a computer memory
  • Alt Text Initiators: a simple way to set an array
  • Alt Text Pointers: another kind of data in “C”
  • Alt Text An address, a reference, a dereference and the sizeof operator
  • Alt Text Simple pointer and pointer to nothing (NULL) & operator
  • Alt Text Pointers arithmetic
  • Alt Text Pointers vs. arrays: different forms of the same phenomenon
  • Alt Text Using strings: basics
  • Alt Text Basic functions dedicated to string manipulation
  • Alt Text Memory management and structures
  • Alt Text The meaning of array indexing
  • Alt Text The usage of pointers: perils and disadvantages
  • Alt Text Void type
  • Alt Text Arrays of arrays and multidimensional arrays
  • Alt Text Memory allocation and deallocation: malloc() and free() functions
  • Alt Text Arrays of pointers vs. multidimensional arrays
  • Alt Text Structures – why?
  • Alt Text Declaring, using and initializing structures
  • Alt Text Pointers to structures and arrays of structures
  • Alt Text Basics of recursive data collections
Functions
  • Alt Text Functions – why?
  • Alt Text How to declare, define and invoke a function
  • Alt Text Variables' scope, local variables and function parameters
  • Alt Text Pointers, arrays and structures as function parameters
  • Alt Text Function result and return statement
  • Alt Text Void as a parameter, pointer and result
  • Alt Text Parameterzing the main function
  • Alt Text External function and the extern declarator
  • Alt Text Header files and their role
    Files and streams
  • Alt Text Files vs. streams: where does the difference lie?
  • Alt Text Header files needed for stream operations
Feature Image
file
FILE structure
  • Alt Text Opening and closing a stream, open modes, errno variable
  • Alt Text Reading and writing to/from a stream
  • Alt Text Predefined streams: stdin, stdout and stderr
  • Alt Text Stream manipulation: fgetc(), fputc(), fgets() and fputs() functions
  • Alt Text Raw input/output: fread() and fwrite() functions
  • Alt Text Preprocessor and complex declarations
  • Alt Text Preprocessor – why?
  • Alt Text #include: how to make use of a header file
  • Alt Text #define: simple and parameterized macros
  • Alt Text #undef directive
  • Alt Text Predefined preprocessor symbols
  • Alt Text Macro operators: # and ##
  • Alt Text Conditional compilation: #if and #ifdef directives
  • Alt Text Avoiding multiple compilations of the same header files
  • Alt Text Scopes of declarations, storage classes
  • Alt Text User defined types-why?
  • Alt Text Pointers to functions
  • Analyzing and creating complex declarations
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